SoulFireTasks
Public Python members of SoulFireTasks.
Generated from the pinned SDK source. Use the matching installation. Each source link points to this baseline.
Methods decorated with @fn return effects. Their implementation signatures use EffectGen for the generator body. Compose them with yield from inside a scoped workflow.
start
@fn("SoulFireTasks.start")
def start[ResultT: Message](
self,
task_input: Message,
result_type: type[ResultT],
*,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
disconnect_policy: BotTaskDisconnectPolicy = BOT_TASK_DISCONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
parent_task_id: str | None = None,
causation_id: str | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ResultT], SoulFireOperationError]run
def run(
self,
task_input: Message,
*,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
disconnect_policy: BotTaskDisconnectPolicy = BOT_TASK_DISCONNECT_POLICY_CANCEL_WITH_CALL,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
parent_task_id: str | None = None,
causation_id: str | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]run_go_to
def run_go_to(
self,
goal: PathfindGoal,
*,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]go_to
@fn("SoulFireTasks.go_to")
def go_to(
self,
goal: PathfindGoal,
*,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[GoToTaskResult], SoulFireOperationError]run_follow_entity
def run_follow_entity(
self,
target: FollowEntityTarget,
*,
distance: float = 3,
options: PathfindOptions | None = None,
target_unavailable_timeout_seconds: int = 0,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]follow_entity
@fn("SoulFireTasks.follow_entity")
def follow_entity(
self,
target: FollowEntityTarget,
*,
distance: float = 3,
options: PathfindOptions | None = None,
target_unavailable_timeout_seconds: int = 0,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[FollowEntityTaskResult], SoulFireOperationError]run_attack_entity
def run_attack_entity(
self,
target: AttackEntityTarget,
*,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
options: PathfindOptions | None = None,
target_unavailable_timeout_seconds: int = 0,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
use_offhand_shield: bool = False,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]attack_entity
@fn("SoulFireTasks.attack_entity")
def attack_entity(
self,
target: AttackEntityTarget,
*,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
options: PathfindOptions | None = None,
target_unavailable_timeout_seconds: int = 0,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
use_offhand_shield: bool = False,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AttackEntityTaskResult], SoulFireOperationError]run_attack_nearest
def run_attack_nearest(
self,
selector: EntitySelector,
*,
radius: float = 32,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 0,
no_target_timeout_seconds: int = 0,
complete_when_no_target: bool = False,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]attack_nearest
@fn("SoulFireTasks.attack_nearest")
def attack_nearest(
self,
selector: EntitySelector,
*,
radius: float = 32,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 1,
no_target_timeout_seconds: int = 0,
complete_when_no_target: bool = True,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AttackNearestTaskResult], SoulFireOperationError]run_ranged_attack
def run_ranged_attack(
self,
target: AttackEntityTarget,
*,
minimum_range: float = 8,
maximum_range: float = 24,
maximum_shots: int = 0,
target_unavailable_timeout_seconds: int = 10,
weapon: ItemSelector | None = None,
bow_draw_ticks: int = 20,
lead_target: bool = True,
compensate_gravity: bool = True,
strafe: bool = True,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]ranged_attack
@fn("SoulFireTasks.ranged_attack")
def ranged_attack(
self,
target: AttackEntityTarget,
*,
minimum_range: float = 8,
maximum_range: float = 24,
maximum_shots: int = 0,
target_unavailable_timeout_seconds: int = 10,
weapon: ItemSelector | None = None,
bow_draw_ticks: int = 20,
lead_target: bool = True,
compensate_gravity: bool = True,
strafe: bool = True,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[RangedAttackTaskResult], SoulFireOperationError]run_flee
def run_flee(
self,
threats: EntitySelector,
*,
trigger_radius: float = 8,
safe_distance: float = 16,
safe_seconds: int = 2,
complete_when_safe: bool = False,
maximum_escapes: int = 0,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]flee
@fn("SoulFireTasks.flee")
def flee(
self,
threats: EntitySelector,
*,
trigger_radius: float = 8,
safe_distance: float = 16,
safe_seconds: int = 2,
complete_when_safe: bool = True,
maximum_escapes: int = 0,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[FleeTaskResult], SoulFireOperationError]run_guard
def run_guard(
self,
position: BlockPosition,
threats: EntitySelector,
*,
guard_radius: float = 16,
maximum_pursuit_distance: float = 24,
return_radius: float = 3,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 0,
complete_when_clear: bool = False,
clear_seconds: int = 3,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]guard
@fn("SoulFireTasks.guard")
def guard(
self,
position: BlockPosition,
threats: EntitySelector,
*,
guard_radius: float = 16,
maximum_pursuit_distance: float = 24,
return_radius: float = 3,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 0,
complete_when_clear: bool = True,
clear_seconds: int = 3,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[GuardTaskResult], SoulFireOperationError]run_protect
def run_protect(
self,
entity: AttackEntityTarget,
threats: EntitySelector,
*,
guard_radius: float = 16,
maximum_pursuit_distance: float = 24,
return_radius: float = 3,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 0,
complete_when_clear: bool = False,
clear_seconds: int = 3,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]protect
@fn("SoulFireTasks.protect")
def protect(
self,
entity: AttackEntityTarget,
threats: EntitySelector,
*,
guard_radius: float = 16,
maximum_pursuit_distance: float = 24,
return_radius: float = 3,
attack_range: float = 3,
sprinting: bool = False,
maximum_attacks: int = 0,
maximum_targets: int = 0,
complete_when_clear: bool = True,
clear_seconds: int = 3,
select_best_weapon: bool = True,
weapon: ItemSelector | None = None,
restore_selected_slot: bool = True,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[GuardTaskResult], SoulFireOperationError]run_sleep
def run_sleep(
self,
bed: BlockPosition | None = None,
*,
search_radius: int = 24,
wait_until_possible: bool = True,
retry_interval_ticks: int = 20,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]sleep
@fn("SoulFireTasks.sleep")
def sleep(
self,
bed: BlockPosition | None = None,
*,
search_radius: int = 24,
wait_until_possible: bool = False,
retry_interval_ticks: int = 20,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[SleepTaskResult], SoulFireOperationError]run_fish
def run_fish(
self,
*,
maximum_catches: int = 0,
maximum_failed_casts: int = 0,
rod: ItemSelector | None = None,
cast_timeout_ticks: int = 100,
bite_timeout_ticks: int = 12000,
complete_when_no_rod: bool = False,
restore_selected_slot: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]fish
@fn("SoulFireTasks.fish")
def fish(
self,
*,
maximum_catches: int = 1,
maximum_failed_casts: int = 0,
rod: ItemSelector | None = None,
cast_timeout_ticks: int = 100,
bite_timeout_ticks: int = 12000,
complete_when_no_rod: bool = True,
restore_selected_slot: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[FishTaskResult], SoulFireOperationError]run_farm
def run_farm(
self,
crop_ids: Iterable[str] = (),
*,
center: BlockPosition | None = None,
radius: int = 24,
maximum_harvests: int = 0,
replant: bool = True,
complete_when_no_mature_crops: bool = False,
options: PathfindOptions | None = None,
rescan_interval_ticks: int = 100,
restore_selected_slot: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]farm
@fn("SoulFireTasks.farm")
def farm(
self,
crop_ids: Iterable[str] = (),
*,
center: BlockPosition | None = None,
radius: int = 24,
maximum_harvests: int = 1,
replant: bool = True,
complete_when_no_mature_crops: bool = True,
options: PathfindOptions | None = None,
rescan_interval_ticks: int = 100,
restore_selected_slot: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[FarmTaskResult], SoulFireOperationError]run_breed
def run_breed(
self,
animals: EntitySelector | None = None,
*,
food: ItemSelector | None = None,
center: BlockPosition | None = None,
radius: int = 24,
maximum_pairs: int = 0,
complete_when_no_pair: bool = False,
complete_when_no_food: bool = False,
options: PathfindOptions | None = None,
rescan_interval_ticks: int = 100,
breeding_timeout_ticks: int = 100,
restore_selected_slot: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]breed
@fn("SoulFireTasks.breed")
def breed(
self,
animals: EntitySelector | None = None,
*,
food: ItemSelector | None = None,
center: BlockPosition | None = None,
radius: int = 24,
maximum_pairs: int = 1,
complete_when_no_pair: bool = True,
complete_when_no_food: bool = True,
options: PathfindOptions | None = None,
rescan_interval_ticks: int = 100,
breeding_timeout_ticks: int = 100,
restore_selected_slot: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[BreedTaskResult], SoulFireOperationError]run_explore
def run_explore(
self,
*,
origin: BlockPosition | None = None,
radius: int = 256,
waypoint_spacing: int = 64,
maximum_waypoints: int = 0,
options: PathfindOptions | None = None,
return_to_origin: bool = False,
purpose: str = "sdk-explore",
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]explore
@fn("SoulFireTasks.explore")
def explore(
self,
*,
origin: BlockPosition | None = None,
radius: int = 256,
waypoint_spacing: int = 64,
maximum_waypoints: int = 1,
options: PathfindOptions | None = None,
return_to_origin: bool = False,
purpose: str = "sdk-explore",
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ExploreTaskResult], SoulFireOperationError]run_stash
def run_stash(
self,
container: BlockPosition,
operations: Iterable[ContainerTransferSpec | ContainerTransferOperation],
*,
options: PathfindOptions | None = None,
close_container: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]stash
@fn("SoulFireTasks.stash")
def stash(
self,
container: BlockPosition,
operations: Iterable[ContainerTransferSpec | ContainerTransferOperation],
*,
options: PathfindOptions | None = None,
close_container: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ContainerTransferTaskResult], SoulFireOperationError]run_withdraw
def run_withdraw(
self,
container: BlockPosition,
operations: Iterable[ContainerTransferSpec | ContainerTransferOperation],
*,
options: PathfindOptions | None = None,
close_container: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]withdraw
@fn("SoulFireTasks.withdraw")
def withdraw(
self,
container: BlockPosition,
operations: Iterable[ContainerTransferSpec | ContainerTransferOperation],
*,
options: PathfindOptions | None = None,
close_container: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ContainerTransferTaskResult], SoulFireOperationError]run_maintain_loadout
def run_maintain_loadout(
self,
container: BlockPosition,
requirements: Iterable[LoadoutRequirementSpec | LoadoutRequirement],
*,
options: PathfindOptions | None = None,
check_interval_ticks: int = 100,
maximum_rebalances: int = 0,
complete_when_satisfied: bool = False,
close_container: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]maintain_loadout
@fn("SoulFireTasks.maintain_loadout")
def maintain_loadout(
self,
container: BlockPosition,
requirements: Iterable[LoadoutRequirementSpec | LoadoutRequirement],
*,
options: PathfindOptions | None = None,
check_interval_ticks: int = 100,
maximum_rebalances: int = 0,
complete_when_satisfied: bool = False,
close_container: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[MaintainLoadoutTaskResult], SoulFireOperationError]balance_loadout
@fn("SoulFireTasks.balance_loadout")
def balance_loadout(
self,
container: BlockPosition,
requirements: Iterable[LoadoutRequirementSpec | LoadoutRequirement],
*,
options: PathfindOptions | None = None,
check_interval_ticks: int = 100,
close_container: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[MaintainLoadoutTaskResult], SoulFireOperationError]run_auto_eat
def run_auto_eat(
self,
food_item_ids: Iterable[str] = (),
*,
food_level: int = 14,
check_interval_ticks: int = 20,
maximum_meals: int = 0,
complete_when_no_food: bool = False,
restore_selected_slot: bool = True,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]auto_eat
@fn("SoulFireTasks.auto_eat")
def auto_eat(
self,
food_item_ids: Iterable[str] = (),
*,
food_level: int = 14,
check_interval_ticks: int = 20,
maximum_meals: int = 0,
complete_when_no_food: bool = False,
restore_selected_slot: bool = True,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AutoEatTaskResult], SoulFireOperationError]run_auto_respawn
def run_auto_respawn(
self,
*,
respawn_delay_ticks: int = 0,
maximum_respawns: int = 0,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]auto_respawn
@fn("SoulFireTasks.auto_respawn")
def auto_respawn(
self,
*,
respawn_delay_ticks: int = 0,
maximum_respawns: int = 0,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AutoRespawnTaskResult], SoulFireOperationError]run_auto_totem
def run_auto_totem(
self,
*,
check_interval_ticks: int = 20,
maximum_equips: int = 0,
complete_when_no_totem: bool = False,
replace_occupied_offhand: bool = False,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]auto_totem
@fn("SoulFireTasks.auto_totem")
def auto_totem(
self,
*,
check_interval_ticks: int = 20,
maximum_equips: int = 0,
complete_when_no_totem: bool = False,
replace_occupied_offhand: bool = False,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AutoTotemTaskResult], SoulFireOperationError]run_auto_armor
def run_auto_armor(
self,
*,
check_interval_ticks: int = 20,
maximum_equips: int = 0,
complete_when_no_upgrade: bool = False,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]auto_armor
@fn("SoulFireTasks.auto_armor")
def auto_armor(
self,
*,
check_interval_ticks: int = 20,
maximum_equips: int = 0,
complete_when_no_upgrade: bool = False,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[AutoArmorTaskResult], SoulFireOperationError]run_collect_blocks
def run_collect_blocks(
self,
block_ids: Iterable[str] = (),
*,
tags: Iterable[str] = (),
count: int = 1,
search_radius: int = 32,
avoid_submerged_targets: bool = False,
require_line_of_sight: bool = False,
target_y_range: IntRange | None = None,
options: PathfindOptions | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]collect_blocks
@fn("SoulFireTasks.collect_blocks")
def collect_blocks(
self,
block_ids: Iterable[str] = (),
*,
tags: Iterable[str] = (),
count: int = 1,
search_radius: int = 32,
avoid_submerged_targets: bool = False,
require_line_of_sight: bool = False,
target_y_range: IntRange | None = None,
options: PathfindOptions | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[CollectBlocksTaskResult], SoulFireOperationError]run_excavate
def run_excavate(
self,
from_position: BlockPosition,
to_position: BlockPosition,
*,
options: PathfindOptions | None = None,
maximum_blocks: int = 0,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]excavate
@fn("SoulFireTasks.excavate")
def excavate(
self,
from_position: BlockPosition,
to_position: BlockPosition,
*,
options: PathfindOptions | None = None,
maximum_blocks: int = 0,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ExcavateTaskResult], SoulFireOperationError]run_build
def run_build(
self,
origin: BlockPosition,
blocks: Iterable[SchematicBlock],
*,
rotation: BuildRotation = BUILD_ROTATION_NONE,
mirror: BuildMirror = BUILD_MIRROR_NONE,
substitutions: Mapping[str, Iterable[str]] | None = None,
options: PathfindOptions | None = None,
break_incorrect_blocks: bool = True,
restore_selected_slot: bool = True,
partition_index: int = 0,
partition_count: int = 1,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]build
@fn("SoulFireTasks.build")
def build(
self,
origin: BlockPosition,
blocks: Iterable[SchematicBlock],
*,
rotation: BuildRotation = BUILD_ROTATION_NONE,
mirror: BuildMirror = BUILD_MIRROR_NONE,
substitutions: Mapping[str, Iterable[str]] | None = None,
options: PathfindOptions | None = None,
break_incorrect_blocks: bool = True,
restore_selected_slot: bool = True,
partition_index: int = 0,
partition_count: int = 1,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[BuildTaskResult], SoulFireOperationError]run_craft
def run_craft(
self,
recipe_id: str,
*,
count: int = 1,
station: BlockPosition | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]craft
@fn("SoulFireTasks.craft")
def craft(
self,
recipe_id: str,
*,
count: int = 1,
station: BlockPosition | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[CraftTaskResult], SoulFireOperationError]run_smelt
def run_smelt(
self,
input: ItemSelector,
*,
count: int = 1,
fuel: ItemSelector | None = None,
station: BlockPosition | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]smelt
@fn("SoulFireTasks.smelt")
def smelt(
self,
input: ItemSelector,
*,
count: int = 1,
fuel: ItemSelector | None = None,
station: BlockPosition | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[SmeltTaskResult], SoulFireOperationError]run_brew
def run_brew(
self,
input: ItemSelector,
ingredient: ItemSelector,
*,
count: int = 1,
fuel: ItemSelector | None = None,
station: BlockPosition | None = None,
expected_result: ItemSelector | None = None,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]brew
@fn("SoulFireTasks.brew")
def brew(
self,
input: ItemSelector,
ingredient: ItemSelector,
*,
count: int = 1,
fuel: ItemSelector | None = None,
station: BlockPosition | None = None,
expected_result: ItemSelector | None = None,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[BrewTaskResult], SoulFireOperationError]run_villager_trade
def run_villager_trade(
self,
offer_index: int,
*,
count: int = 1,
expected_result: ItemSelector | None = None,
close_when_done: bool = False,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]villager_trade
@fn("SoulFireTasks.villager_trade")
def villager_trade(
self,
offer_index: int,
*,
count: int = 1,
expected_result: ItemSelector | None = None,
close_when_done: bool = False,
conflict_policy: BotTaskConflictPolicy = BOT_TASK_CONFLICT_POLICY_UNSPECIFIED,
reconnect_policy: BotTaskReconnectPolicy = BOT_TASK_RECONNECT_POLICY_UNSPECIFIED,
priority: BotTaskPriority = BOT_TASK_PRIORITY_UNSPECIFIED,
deadline: datetime | None = None,
idempotency_key: str | None = None,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[VillagerTradeTaskResult], SoulFireOperationError]get
@fn("SoulFireTasks.get")
def get[ResultT: Message](
self,
task_id: str,
result_type: type[ResultT],
*,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[SoulFireTask[ResultT], SoulFireOperationError]list
@fn("SoulFireTasks.list")
def list(
self,
*,
statuses: Iterable[BotTaskStatus] = (),
include_terminal: bool = False,
page_size: int = 100,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> EffectGen[list[BotTask], SoulFireOperationError]watch
def watch(
self,
*,
statuses: Iterable[BotTaskStatus] = (),
after_sequence: int = 0,
include_snapshot: bool = True,
headers: dict[str, str] | None = None,
timeout_ms: int | None = None,
) -> Stream[BotTaskEvent, SoulFireOperationError]How is this page?
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